![fix invisible part of a mesh sims 4 fix invisible part of a mesh sims 4](https://i.imgur.com/3p8t93Q.png)
Open Roblox Studio and open a new, blank baseplate.ĭrag the RBXMX files into Roblox Studio and move the unions apart so you can see each of them. Import each file into Roblox Studio on a blank baseplate
#Fix invisible part of a mesh sims 4 manual#
Note: If you are uncomfortable running scripts in your browser (you should be apprehensive), the older version of this tutorial containing manual steps for fetching your SolidModel assets is provided at the bottom of this tutorial. Run the script to get your unions into the correct format Unfortunately, if you’ve already tried other recovery methods and this method fails for you, I don’t think there’s much else you can do to recover your work. We can then separate and re-union the recovered union to fix its bounding-box and physical information.We will paste this data into RBXMX files and import them into Roblox Studio until we find the desired union.We will run a JavaScript script in our browser to generate RBXMX data containing all of the unions we have created recently.Most often when you attempt to separate it, the whole instance will disappear, which is when this method is useful. In some rare cases you can recover a union by separating it and re-unioning it. This method relies on trial-and-error, so there may be too many results for you to look through. This method may not be feasible if you’re trying to recover a very old union, or you created many unions after creating the one you’re trying to recover. This method will not work if you lost your union without saving it or your place. This method will only work if your union existed in a place saved to file, published to Roblox, or was published itself as a model. The manual steps are still included in the collapsed section at the bottom of this tutorial for if you run into trouble. This tutorial is motivated by a sharp increase in “invisible unions” topics.īecause SolidModels are not normally visible or accessible to developers, this is tedious to do manually, so I’ve written a script to do the bulk of the process. The method in this tutorial is an attempt to “re-link” these unions with their last known good version. The invisible union issue appears to be caused by child data getting lost, causing something to fail downstream related to uploading the union, and thus the union instance becoming “un-linked” with its SolidModel asset (i.e. The union instance in your place is then linked to this asset instead. When the union is saved to Roblox, a new SolidModel asset is created. When a union is created but before it or its place is saved, it contains child data - information about what it’s made of, stored directly in the place. This method relies on trial-and-error, and works best if tried immediately after you’ve lost a union. This tutorial will walk you through finding and recovering your unions if they get lost / corrupted / turn invisible.